CLASHING: educational game platform for cyber and information security (CLSH1)

Cybersecurity, ICT Security

Clashing is a playful online training game that builds and fixes correct habits for safe behavior in cyberspace, corporate networks, the office and while working from home. It helps organizations strengthen cybersecurity, improve information security, and protect data and know-how.

Let employees play Clashing to make them an effective first line of defense and reduce successful attacks. The platform combines gamification, an attacker’s point of view and brief replayable scenarios to form strong habits and raise awareness. Prevention costs less than incidents.

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The course:

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  • Cyber attacks as a major risk for organizations
    1. Information and cyber risks rank among the TOP 5 risks for most companies and organizations.
    2. A hacker attack can cause financial loss (lost revenue, fines), operational disruption (outages or reduced productivity), sensitive data leaks, reputational damage, and legal consequences.
  • Most successful attacks result from everyday employee mistakes
    1. The human factor is a leading risk and is involved in the majority of incidents (95–99%).
    2. Trends like working from home and bring-your-own-device increase productivity but also raise exposure and threats.
    3. Employees can become an effective first (or last) line of defense, though today they are often the weakest link attackers exploit.
  • E-learning alone has limited impact on behavior change
    1. Traditional e-learning rarely changes habits — employees may be bored and click through without absorbing the lessons.
    2. Regular phishing tests help but cover only a small slice of the behaviors employees need to learn.
  • Clashing is game-based learning for all employees
    1. Clashing is an innovative online game that trains employees in cyber and information security, teaching safe behavior and practical habits for work and personal life.
    2. Players compete with colleagues; one plays as the attacker and the other as the employee.
    3. The game is developed by security professionals, psychologists, adult-education experts, game designers, and illustrators.
  • Clashing uses game mechanics to increase training effectiveness
    1. Fun format — employees stay engaged and want to repeat sessions; individual games are short and impactful.
    2. Attacker perspective — everyone can play as an attacker to better learn attack methods and strengthen defenses.
    3. Natural learning — players learn without feeling like it's a task, repeatedly seeing card content and spotting links between threats and defenses.
    4. Colleagues as rivals — participants can compare scores and challenge coworkers to improve learning.
Assumed knowledge:
No prior technical knowledge required; suitable for all employees.
Schedule:
0 days (9:00 AM - 5:00 PM )
Language: