Blender – Sculpting and Complex Model Creation (BLR2)

Graphics, 3D Graphics

Learn to create eye-catching 3D models with a focus on practical skills in geometry, topology and sculpting. This course teaches advanced workflows and problem-solving for animation, games and 3D printing, combining hands-on practice with theory to build professional models.

Focus on sculpting workflows, retopology and preparing models for animation or 3D printing. You will learn to use modifiers, curves and geometry nodes, plus efficient pipelines that mix sculpting, topology edits and UV baking.

Location, current course term



Brno + online (volitelně)
10/6/2025 - 10/7/2025 CZECH
Order
Praha + online (volitelně)
11/24/2025 - 11/25/2025 CZECH
Order
Custom Customized Training (date, location, content, duration)

The course:

Hide detail
  • Review of essential 3D fundamentals
    1. Recap of core modeling principles
    2. Key 3D terminology refresh
    3. Scene setup and configuration
  • Organic modeling - Sculpting
    1. Preparing and using a base mesh
    2. Levels of detail and multi-resolution approach
    3. Working with sculpting tools
    4. Layering detail and surface nuance
    5. Brush workflows and custom brushes
    6. Shape variation and blend shapes
  • Retopology and baking detail into textures
    1. Topology suited for animation and entertainment
    2. Advanced UV mapping techniques
    3. Transferring high-detail to optimized models
  • Modeling complex shapes
    1. Combining and intersecting forms
    2. Efficient topology management
    3. Shortcuts and tools for faster modeling
  • Modeling with curves
    1. Using curves for polygonal modeling
    2. Duplicating and instancing along curves
    3. Curve-based surface modeling
    4. NURBS surface basics
  • Parametric modeling
    1. Using modifiers for complex shapes
    2. Combining multiple modeling techniques
    3. Introduction to Geometry Nodes
Assumed knowledge:
Basic Blender knowledge (intro level) is recommended; the course is taught on Windows but techniques apply across OS.
Recommended previous course:
Blender – Introduction to 3D (BLR)
Recommended subsequent course:
Blender – Advanced Materials and Rendering (BLR3)
Schedule:
2 days (9:00 AM - 5:00 PM )
Course price:
300.00 € ( 363.00 € incl. 21% VAT)
Language: