Blender – Introduction to 3D (BLR)

Graphics, 3D Graphics

Start building professional 3D work with a hands-on course focused on materials, textures and rendering. You will learn workflows to create photorealistic or stylized results and how to combine technical skills with strong visual design.

Focus on achieving high-quality outputs for images and animations using lighting, optimization and compositing. You'll learn render simplification, scene setup and post-processing techniques to produce visually polished final frames and animated sequences.

THIS TRAINING COURSE WILL HELP YOU:

  • Create realistic and stylized 3D models from scratch
  • Create basic animations to bring models to life
  • Apply textures and layered materials for realistic surfaces
  • Use lighting and shadows to craft atmospheric scenes
  • Render and prepare projects for export and post-processing

WHO SHOULD ATTEND?

  • 3D creators wanting to improve materials and rendering
  • Artists working in visualization, animation, and motion graphics
  • Users with Blender basics who want to move to advanced skills

COURSE LOCATION AND AVAILABLE DATES



Choose whether to attend in person in our classroom or join online. You can select your preferred format during registration. Learn more about hybrid training.

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Course content:

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  • Introduction to 3D
    1. Familiarize with core concepts and common techniques
    2. Explore different approaches and 3D workflows
    3. Plan a project from initial idea to final delivery
  • Getting around Blender
    1. Basics of working in 3D space
    2. Key tools and settings for efficient work
    3. Essential keyboard shortcuts to save time
  • Basic modeling techniques
    1. Create simple yet effective models
    2. Combine shapes to build more complex forms
    3. Fundamentals of polygonal modeling for detail
  • Scene organization
    1. Use the Outliner to manage scene objects
    2. Create groups and hierarchies for structure
    3. Use links and references for dynamic setups
  • Animation
    1. Set up animation tools for smooth motion
    2. Work with keyframes to control movement
    3. Use animation curves for fine adjustments
  • Materials and textures
    1. Understand the difference between texture and material
    2. Core material properties and how to configure them
    3. Texture mapping and application for realistic surfaces
  • Lighting
    1. Work with basic light types to set mood
    2. Light the environment and understand its effects
    3. Use emissive materials for special lighting effects
  • Rendering (Cycles, EEVEE)
    1. Intro to rendering and choosing the right engine
    2. Basic render settings for high-quality output
    3. Render still images and animations for presentation
  • Import and export
    1. Export and import options for tool interoperability
    2. Choose formats for different output needs
    3. Work efficiently with other programs in a pipeline
Prerequisites:
Basic computer skills are recommended; Blender runs on Windows, macOS, or Linux.
Recommended follow-up course:
Blender – Sculpting and Complex Model Creation (BLR2)
Schedule:
3 days (9:00-17:00)
Price per person:
392.00 € ( 474.32 € incl. 21% VAT)

Training and learning environment