Blender – Advanced Materials and Rendering (BLR3)

Graphics, 3D Graphics

This intensive course takes your 3D work to a professional level by teaching advanced materials, practical texture layering and efficient rendering workflows in Blender. You'll learn how to achieve both photorealistic and stylized results and prepare scenes for final output.

Throughout the course you'll build skills to combine complex materials and masks, use model attributes in shaders, and apply render optimization techniques for quality and speed. You'll also learn compositing and post-processing methods and basics of animated rendering.

THIS TRAINING COURSE WILL HELP YOU:

  • Create complex layered materials and textures
  • Use advanced Cycles and EEVEE rendering techniques
  • Optimize render quality and render times
  • Apply compositing and post-processing to enhance renders
  • Render animated sequences and use Blender's Video Editor

WHO SHOULD ATTEND?

  • 3D creators aiming to improve materials and rendering skills
  • Artists focused on visualization, animation, or motion graphics
  • Users with basic Blender knowledge wanting to advance to pro level

COURSE LOCATION AND AVAILABLE DATES



Choose whether to attend in person in our classroom or join online. You can select your preferred format during registration. Learn more about hybrid training.

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Course content:

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  • Review of essential 3D fundamentals
    1. Key workflow reminders
    2. Recap of core material principles
    3. Scene setup and configuration tweaks
  • Creating complex materials
    1. Texture layering
    2. Material layering
    3. Creating and working with masks
    4. Using model attributes to drive materials
    5. Complex shader setups
    6. Stylized materials
  • Advanced rendering techniques for professional results
    1. Layered rendering
    2. Render passes and AOVs
    3. Optimizing render quality and time
    4. Advantages and limitations of Cycles
    5. Advantages and limitations of EEVEE
  • Compositing and post-production techniques
    1. Combining render layers
    2. Using render passes (AOVs) for advanced corrections
    3. Final render corrections and adjustments
  • Sequences and animation
    1. Rendering animated sequences
    2. Using Blender's video editing tools
    3. Distributed rendering
Prerequisites:
Basic Blender skills (introductory level) are recommended; training runs on Windows but applies to Windows, macOS and Linux.
Recommended previous course:
Blender – Introduction to 3D (BLR)
Recommended follow-up course:
Blender – Sculpting and Complex Model Creation (BLR2)
Schedule:
2 days (9:00-17:00)
Price per person:
300.00 € ( 363.00 € incl. 21% VAT)

Training and learning environment