GIMP – raster graphics and photomontage development (GIMP)

Graphics, 2D Graphics

GIMP is a Free & Open Source raster editor available for Windows, macOS and Linux. It is a central tool in the open graphics ecosystem, commonly paired with Inkscape, Krita and Blender, and extended by plugins for print, web, animation and 3D textures.

This training covers raster workflows in GIMP, from basic editing to advanced color work, retouching, automation and non-destructive techniques. It explains requirements for print, web, 3D and VR workflows and aligns practice with professional quality standards and interoperability.

THIS TRAINING COURSE WILL HELP YOU:

  • Perform routine 2D raster editing tasks confidently
  • Use GIMP efficiently to produce professional outputs
  • Understand workflows, inputs/outputs and supporting tech

WHO SHOULD ATTEND?

  • Graphic creators for art, technical and educational work
  • Scientists and engineers who process photos or scans
  • Repro studios, DTP, printers and freelancers using FOSS
  • Creators of educational, marketing and 3D/VR game assets

COURSE LOCATION AND AVAILABLE DATES



This course is not scheduled as a public course.
It is delivered exclusively as customised training. The content, duration, date, and delivery format are tailored to the customer's requirements and can also be provided in English.

Request customised training

Course content:

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  • GIMP application
    1. Purpose, features, capabilities and benchmarks
    2. Ecosystem, compatibility and cooperation
    3. Support for different outputs and uses
    4. Batch processing and automation
  • Working with the application
    1. Interface, core concepts and basic skills
    2. Customizing the application to user needs
  • Working with content
    1. Acquiring raster images and available options
    2. Basic editing tools and common workflows
    3. Tools that improve precision and efficiency
    4. Advanced color work
    5. Effects, filters and extensions
    6. Vector tools, paths and related possibilities
    7. Masks, transparency and patterns
    8. Working with text
  • Working with documents
    1. Document properties and settings by purpose
    2. Color management, metadata and related options
    3. Layer organization and color channels
    4. File types and interoperability
  • Examples, typical tasks, tips & tricks
    1. From basic skills to advanced techniques
    2. Image adjustments and color correction
    3. Photomontage and retouching practical solutions
    4. Moiré, noise, sharpness, red-eye and similar fixes
    5. Perspective correction
    6. Panoramic photography and 360° processing
    7. Creating and processing HDRI images
    8. Animation, animated GIFs and effects
    9. Preparing and optimizing for print, web and more
    10. Further examples and hands-on exercises during training
Prerequisites:
Basic OS and file handling skills, internet use, and basic 2D graphics knowledge.
Recommended previous course:
2D Graphics Basics (not just for beginners) (2DG)
Schedule:
2 days (9:00-17:00)

Training and learning environment