Inkscape – vector graphics and illustration development (INKSC)

Graphics, 2D Graphics

Inkscape is a Free & Open Source vector graphics editor available on Windows, macOS and Linux. It supports professional vector graphics workflows, integrates in a free-software ecosystem with plugins, and targets print, web, animation and technical uses.

This training gives a complete guide to using Inkscape for professional results, covering quality and standards, automation and non-destructive edits, and practical workflow and output requirements for print, web, animation and 3D prep. Basic 2D graphics knowledge is expected.

THIS TRAINING COURSE WILL HELP YOU:

  • Work routinely with 2D vector graphics in Inkscape
  • Create efficient, professional work that meets standards
  • Understand workflows, input/output needs and automation options

WHO SHOULD ATTEND?

  • Graphic creators for art, education and technical projects
  • Technical staff needing drawings, diagrams and Visio compatibility
  • Repro studios, DTP, printers and freelancers using FOSS tools
  • Authors of instructional, marketing, game and 3D assets

COURSE LOCATION AND AVAILABLE DATES



This course is not scheduled as a public course.
It is delivered exclusively as customised training. The content, duration, date, and delivery format are tailored to the customer's requirements and can also be provided in English.

Request customised training

Course content:

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  • Application: Inkscape
    1. Purpose, features, capabilities and benchmarks
    2. Ecosystem, compatibility and cooperation
    3. Support for different outputs and uses
    4. Non-destructive modification and automation
  • Working with the application
    1. Interface, concepts and basic skills
    2. Customizing the app to user needs
  • Working with content
    1. Graphic elements, editing methods and workflows
    2. Basic tools for 2D drawing and quasi-3D
    3. Tools to improve precision and efficiency
    4. Advanced color handling
    5. Effects, filters and extensions
    6. Tools for raster content and options
    7. Masks, transparency and patterns
    8. Working with text, calligraphy and font editor
  • Document handling
    1. Properties and settings based on purpose
    2. Color management, metadata and related options
    3. Organizing pages, layers and objects
    4. File types and interoperability
    5. Document optimization and the XML editor
  • Examples, typical tasks, tips & tricks
    1. From basic skills to advanced techniques
    2. Vectorizing bitmaps and mask solutions
    3. Technical drawings with dimensions and examples
    4. Complex shapes and design concepts for goals
    5. Generating barcodes and QR codes
    6. Schematics, diagrams and charts
    7. Outputs for web, plotter, animation and 3D
    8. Preparing documents for professional print
    9. … and more examples demonstrated during the training
Prerequisites:
Basic OS and file management, internet use, and general 2D graphics knowledge.
Recommended previous course:
2D Graphics Basics (not just for beginners) (2DG)
Recommended follow-up course:
GIMP – raster graphics and photomontage development (GIMP)
Schedule:
2 days (9:00-17:00)

Training and learning environment